The Supernaturalist

The Supernaturalist
افزودن به بوکمارک اشتراک گذاری 0 دیدگاه کاربران 4 (1)

مشارکت: عنوان و توضیح کوتاه هر کتاب را ترجمه کنید این ترجمه بعد از تایید با نام شما در سایت نمایش داده خواهد شد.
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فرمت کتاب

ebook

تاریخ انتشار

2005

Lexile Score

650

Reading Level

2-3

ATOS

4.8

Interest Level

4-8(MG)

نویسنده

Eoin Colfer

شابک

9780141910086
  • اطلاعات
  • نقد و بررسی
  • دیدگاه کاربران
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نقد و بررسی

DOGO Books
elliotl20 - The story was about a group of people who could see some kind of creatures and they were killing them but there was a major plot twist in the story. I really liked the book because it made me think about whether that was possible, there are many people who had near death situations and start to hallucinate, maybe its all real, just that people who didn't get a near death situation can't see it? I really liked the book, it had a couple of plot twists in the story so you think it was going one way and then BAM, it goes another way. I really recommend the book, it was pretty good.

Publisher's Weekly

April 19, 2004
Colfer's hard-luck tale will likely delight fans of his wildly popular Artemis Fowl series with its similar emphasis on high-tech gadgetry and fast-paced action. Set in the near future, the story concerns 14-year-old Cosmo Hill, an orphan living in Satellite City. The metropolis, a dystopia named for the metal Big Brother (a Myishi 9 Satellite) orbiting above it, offers "everything the body wanted, and nothing the soul needed." With no sponsor—a detached figure which has replaced parents—Cosmo ends up in an orphanage where he and other unwanted children become "guinea pigs" for food and drug testing. He escapes the orphanage soon after the novel opens, survives a brush with death and learns that he is a "Spotter" with the rare ability to see Parasites, small blue creatures that allegedly steal energy from wounded humans. Along come the Supernaturalists, a team of vigilantes, all of them also Spotters, who spend their nights roaming the streets and blasting Parasites. The story starts to get interesting late in the game, when the author reveals the true nature of the Parasites and why a mega-corporation with designs on their unique abilities has mounted a misinformation campaign against them. But the journey is uncharacteristically sluggish, especially during a lengthy scene involving rival gangs racing souped-up cars. Ages 10-up.




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