Rump

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The (Fairly) True Tale of Rumpelstiltskin

داستان واقعی (نسبتا) Rumpelstiltskin

مشارکت: عنوان و توضیح کوتاه هر کتاب را ترجمه کنید این ترجمه بعد از تایید با نام شما در سایت نمایش داده خواهد شد.
iran گزارش تخلف

فرمت کتاب

ebook

تاریخ انتشار

2013

Lexile Score

660

Reading Level

3

ATOS

4.4

Interest Level

4-8(MG)

نویسنده

Liesl Shurtliff

شابک

9780307977953
  • اطلاعات
  • نقد و بررسی
  • دیدگاه کاربران
این داستان افسانه ای خنده دار پشت صحنه های رامپلتسک است. روزنامه نیویورک تایمز فروش لیزل شرتلیف، «کلمات را به طلا می گوید [کربی لارسون، برنده جایزه نیوبری]. در یک پادشاهی جادویی که نام تو سرنوشت تو است، رامپ ۱۲ ساله نقطه شوخی همه است. اما وقتی اون یه چرخ ریسندگی قدیمی پیدا میکنه، به نظر میرسه که شانسش عوض شده. رومپ کشف می کند که او یک هدیه برای چرخاندن کاه به طلا است. بهترین دوستش، «شنل قرمزی»، بهش هشدار داد که جادو خطرناکه و حق با اونه. با هر نخ خود را بیشتر می‌بافد و خود را بیشتر به یک نفرین تبدیل می‌کند. برای شکستن طلسم، رامپ باید به یک جستجوی خطرناک برود، مبارزه با جن‌های کوتوله، ترول‌ها، سیب‌های سمی، و یک ملکه‌ی نابکار. احتمال مخالفت با او وجود دارد، اما با شجاعت و دوستی و یک حس شوخ طبعی گستاخانه ممکن است در پایان پیروز شود. یکی از فینالیست‌های طرح بلوبونت تگزاس و برنده جایزه ILA برای داستان‌های قرون وسطی، Rump برای طرفداران الا افسون گیل کارسون لوین یا Adam Gidwitz A Tale Dark and Grammer کامل است. و دیگر داستان‌های افسانه‌ای لیزل شورتلیف را از دست ندهید: جک: داستان واقعی جک و ساقه لوبیا و قرمز: داستان واقعی شنل قرمزی «یک شوخی جدید بر روی پوست چروکین برادران گریم، از نقطه نظر کمی که خود دردسر ساز داشت. مردم»ساده‌دل و مبتکر، داستانی قدیمی را با شور و شوق بسیار بسط می‌دهند. براندون مول, #۱ نیویورک تایمز پرفروش ترین نویسنده کتاب «فابرلیون». از نسخه هاردهپوش

نقد و بررسی

DOGO Books
sissyfina - Rump     Not such a bad guy after all. Rump is a fictional book about the life of Rumpelstiltzkin. Rump  was written by Liesl Shurtliff, this book is also a Rebecca Caudill book of 2016. I loved this book. This book was so intriguing because there is one side of Rump that we never knew about, and we get to see that side. There's also quite a bit of a dilemma’s, some family issues and magic in this book. I would rate this book 5 out of 5 stars. This book takes place in a place called village. Village is nearby the mountains, past yonder and beyond. There is a king and fairies and witches and trolls. But Rump is a young boy with no father mother and an old sick grandmother. He is made fun of his name because his mother never told anybody what his full name was and he can never remember what it was so he goes by Rump. He only has one friend (sorta) named Red. Red sticks up for him when he gets picked on but she's not necessarily nice to him either. Rump finds the only part of his mother left, her spinning wheel. Rumps grandmother warned him about magic and so did Red but he didn't listen. He is lost on a journey to find his destiny, his family members and to get untangled and all the magic he has cause. He's become powerless over all the greed and the magic that has taken over him. This book gave me chills, every time I would read it felt like I was right there next to him, running with him, hiding with him. This book is so well descriptive. In a part of the book he is sitting down eating “sludge” with trolls he describes their smell, their actions, and how loud they are, it's like I could smell them when I was reading. I also found his book interesting because when I saw the movie ​Shrek Forever After​, and that movie Rumpelstiltskin is a mean...

Publisher's Weekly

March 25, 2013
Debut author Shurtliff upends the traditional characterization of this fairy tale's antihero, recasting Rumpelstiltskin as a sympathetic and tragically doomed protagonist. His mother dies shortly after childbirth and only manages to utter half a name, Rump, making him the butt of jokes and also influencing his fate. "In The Kingdom your name isn't just what people call you. Your name is full of meaning and power. Your name is your destiny," he explains. The author effectively builds the devastating eventsâincluding the death of his Gran, hunger, and hopelessnessâthat lead Rump to discover his ability to spin straw into gold, riches he trades to the town swindler, the miller. When the miller lies to the king and tells him his daughter possesses this ability, Rump steals into the castle to help her, trading magic for trinkets until she offers her firstborn, which the rules of magic dictate he must accept. Shurtliff fills Rump's world with common magic and deadpan humor; the picaresque-style narrative gives the maligned character a refreshingly plainspoken voice, while honoring the original story's hauntingly strange events. Ages 8â12. Agent: Michelle Andelman, Regal Literary.



Kirkus

Starred review from March 15, 2013
Shurtliff turns the Rumpelstiltskin tale on end, providing the heartbreaking yet humorous history of the manikin's dilemma. When he is born, his mother only manages to say part of his name before she passes: "Rump." His name becomes the source of teasing, and while Rump can appreciate the humor--sometimes--he is concerned. His name is his destiny; how can he grow when he does not know his full name? To his surprise, Rump also discovers he can spin straw into gold--a curse, since when Rump trades the gold, he must accept whatever is offered. Using a crisp, cheeky tone and with the back story meticulously built, the landscape mapped out and the characters in place (including some nods to other fairy-tale denizens), Rump's romp begins. The miller is greedy and worsens the situation when he tells the king that it is his daughter who spins gold. Rump tries to save her, but she is frustratingly fatuous and makes terrible trades (a baby!). Witches do not offer much advice, other than "Watch your step." When Rump learns that he must find a "stiltskin" to break the curse, it may also be the clue he needs to figure out his name. In his moment of triumph, children will want to dance alongside the unlikely, likable hero. As good as gold. (author's note) (Fantasy. 8-12)

COPYRIGHT(2013) Kirkus Reviews, ALL RIGHTS RESERVED.



School Library Journal

May 1, 2013

Gr 3-6-A beguiling take on a classic tale. In The Kingdom, one's name is full of meaning and power, and young Rump is sure that his is incomplete. Just before his mother died in childbirth, she only managed to utter, "His name is Rump...." And so Rump grows up with his grandmother, mining the mountain for specks of gold for their greedy king and suffering ridicule for his name. Shurtliff's world-building is inventive and immediately believable: gnomes rush about delivering messages they have somewhat memorized, gold-craving pixies are flying and biting nuisances, and wise witches live in the woods, as does a band of huge smelly trolls. All the elements of the original story are here-the greedy miller, the somewhat dimwitted daughter, and Rump's magical ability to spin straw into gold-but Shurtliff fleshes out the boy's backstory, developing an appealing hero who is coping with the curse of his magical skills while searching for his true name and destiny. This captivating fantasy has action, emotional depth, and lots of humor.-Caroline Ward, The Ferguson Library, Stamford, CT

Copyright 2013 School Library Journal, LLC Used with permission.



Booklist

May 15, 2013
Grades 3-6 Twelve-year-old Rump lives with his grandmother in a mountain village where he endures endless teasing about his name. When he discovers that he can spin straw into gold, he hopes to end their poverty and hunger. Unfortunately, the troublesome magic forces him to accept anything offered in trade for the gold: a sack of flour, a cheap ring, or a queen's firstborn child. Rump leaves home to discover his true name. While on his quest, he finds the knowledge, insight, and courage he needs to understand his gift and claim his destiny. Weaving details from Rumpelstiltskin into an accessible novel, Shurtliff makes the old villain into a young hero and creates an inventive story that extends and embroiders on the original fairy tale. In an era when fantasy often takes the form of high-octane adventure, this story offers a measured pace and the reassuring notion that a hero need not always rely on magic if he has his wits about him.(Reprinted with permission of Booklist, copyright 2013, American Library Association.)




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