A Garfield ® Guide to Online "Friends"

A Garfield ® راهنمای انلاین «دوستان»
افزودن به بوکمارک اشتراک گذاری 0 دیدگاه کاربران 4 (1)

Not the Same as Real Friends!

نه مثل دوستان واقعی!

مشارکت: عنوان و توضیح کوتاه هر کتاب را ترجمه کنید این ترجمه بعد از تایید با نام شما در سایت نمایش داده خواهد شد.
iran گزارش تخلف

فرمت کتاب

ebook

تاریخ انتشار

2020

Lexile Score

740

Reading Level

3-4

نویسنده

Paws, Inc.

شابک

9781541583016
  • اطلاعات
  • نقد و بررسی
  • دیدگاه کاربران
نرمال مصمم به شکست پنیر ۷ است: حمله به زامبی های چدار مهم نیست چی بشه اما وقتی که یک دوست انلاین برای کمک به نرمال برنده شدن در ازای اطلاعات کاربر و رمز عبور او پیشنهاد می‌کند، ارلین و گارفیلد تصمیم می‌گیرند با دکتر سایبرینا، متخصص امنیت انلاین تماس بگیرند. به گارفیلد و دوستان بپیوندید زیرا انها می اموزند که به چه کسی اعتماد کنند و چه چیزی را به صورت انلاین به اشتراک بگذارند.

نقد و بررسی

School Library Journal

April 1, 2020

Gr 2-5-This fun, comic book-style series explains how to be a good digital citizen. Poor Nermal keeps making bad decisions online: illegally downloading a movie from a "TOTALLY SAFE!" website and getting a virus, oversharing on social media and endangering himself, nearly sharing his gaming password with a stranger online, and posting an unflattering picture of Otto which leads to the octopus getting cyberbullied. Garfield keeps shuffling in to save the day. With the help of Dr. Cybrina, a sassy cat working at the Center for Cyber Safety and Education, and her "Internet Safety Toolbox," Nermal learns how to be a good person on the web. Post-narrative activities include comprehension questions that gauge what readers have learned. VERDICT Sure to be a crowd-pleaser; a first purchase where "Garfield" comic collections circulate well.

Copyright 2020 School Library Journal, LLC Used with permission.



Booklist

April 1, 2020
Grades 5-8 This graphic novel-style guide, an entry in the Garfield's Guide to Digital Citizenship series (4 titles), cautions tween readers?without spooking them?about the dangers of giving out personal information online. When Nermal gets stuck while playing Cheesequest 7: Attack of the Cheddar Zombies, an online friend offers him help . . . all he needs in exchange is Nermal's password! But Nermal's friends Garfield and Arlene aren't so sure that's the way to go. With the help of an online security expert, they explain their concerns and help Nermal beat the game themselves. The lively comic gets the point across (someone was indeed trying to hack Nermal's account for all his game points!), and the back matter drives it home: multiple quizzes and essay questions make sure readers, like Nermal, understand how to be safe online.(Reprinted with permission of Booklist, copyright 2020, American Library Association.)




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