The Gameshouse
Gameshouse Series, Books 1-3
فرمت کتاب
audiobook
تاریخ انتشار
2019
نویسنده
Peter Kennyناشر
Hachette Book Groupشابک
9781549124921
کتاب های مرتبط
- اطلاعات
- نقد و بررسی
- دیدگاه کاربران
نقد و بررسی
April 8, 2019
Luck and skill clash in this morally nuanced novel of gamesmanship and civilization. Joining up three novellas originally published in 2015, it traces the arcs of people who find the interdimensional Gameshouse and progress from piece to player to Gamesmaster. In “The Serpent,” 16th-century Jewish heiress Thene escapes her brutish, gambling-addicted husband by orchestrating the election of a Venetian Supreme Tribune. In “The Thief,” a veteran player unwisely falls into a game of hide-and-seek in Thailand with an ambitious upstart who wants the veteran’s memories as a prize. In “The Master,” a challenge comes to the Gameshouse itself, issued by Silver, a longtime player who wants to recruit others into his own Great Game. World Fantasy Award winner North (The Sudden Appearance of Hope) melds her separate tales into an intricate critique of world history as a game board controlled by competitive and coolly disinterested gamers who are willing to sacrifice their pawns without regret or remorse. The true threat to the Gameshouse is not winning, but altering the perception of the “pieces” and restoring their humanity. Only a muddled, tension-leaking ending mars this philosophical exploration of global intrigue. Agent: Meg Davis, Ki (U.K.).
Peter Kenny narrates Claire North's mind-blowing, genre-defying audio trilogy. In the first story, the characters are from almost every country because the setting is the mystical Gameshouse, which can appear practically anywhere in the world. Kenny must switch between voices as the players play life-or-death versions of childhood games. One game of hide-and-seek takes place in Thailand with a Frenchman as the main storyteller. The second story is set in Venice in the 1800s, and the main character is a woman. In the final story, a game of chess is played with real people, all around the world. As Kenny disappears into his narration, the characters spring to life and capture the imagination of the listener. A.R.F. � AudioFile 2019, Portland, Maine
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