A Game of Fox & Squirrels

A Game of Fox & Squirrels
افزودن به بوکمارک اشتراک گذاری 0 دیدگاه کاربران 4 (1)

مشارکت: عنوان و توضیح کوتاه هر کتاب را ترجمه کنید این ترجمه بعد از تایید با نام شما در سایت نمایش داده خواهد شد.
iran گزارش تخلف

فرمت کتاب

audiobook

تاریخ انتشار

2020

Lexile Score

660

Reading Level

3

نویسنده

Sarah Franco

ناشر

Macmillan Audio

شابک

9781250808264
  • اطلاعات
  • نقد و بررسی
  • دیدگاه کاربران
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نقد و بررسی

Publisher's Weekly

Starred review from March 16, 2020
Reese (the Above World series) sketches a poignant fantastical allegory focusing on the desperate tolls exacted by mental and physical abuse. When their father breaks Caitlin’s arm, 13-year-old Caitlin and her 11-year-old sister, Samantha, are relocated from their parents’ Los Angeles home to rural Oregon, where they will stay indefinitely with their estranged paternal aunt, Vicky, and Vicky’s wife, Hannah. Despite the impossible rules and systems that she and Caitlin have grown up navigating, Sam can’t understand why they have to “visit” Oregon; her favorite books have taught her that “heroes always home.” After receiving the titular card game from Aunt Vicky, Sam is surprised when a wily fox named Ashander, as well as his emissaries, three friendly anthropomorphic squirrels, appear, offering her heart’s desire—for a steep price. Yet Oregon isn’t horrible, and Sam must decide whether fulfilling the fox’s escalating ultimatums is worth disrupting the stable, love-filled life Caitlin and Sam are settling into. The accessible narrative presents generational trauma and its echoes unflinchingly, encouraging readers in similar situations to seek community and help from trusted adults. An author’s note leads to a website with resources; final art not seen by PW. Ages 10–14. Agent: Holly Root, Root Literary.



AudioFile Magazine
Sarah Franco portrays the ache, confusion, and fear of 11-year-old Sam as she processes the trauma of past abuse. After being relocated to her aunt's house, Sam finds a fascinating card game. She discovers that the fox and squirrels in the game are real, and if she wins, the fox, Ashander, will grant her a wish. But, as the timid squirrels remind her, the game has strict rules that involve placating Ashander and submitting to his increasingly cruel demands. With a slow pace and a deliberate tone that becomes more animated as the plot gains momentum, Franco seamlessly pulls listeners from Sam's fearful inner reality into an allegorical fantasy world and back to the unfamiliar safety of her new life with caring adults. S.C. � AudioFile 2020, Portland, Maine


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