![Days of Magic, Nights of War](https://dl1.bookem.ir/covers/9780062029676.jpg)
Days of Magic, Nights of War
Abarat Series, Book 2
فرمت کتاب
ebook
تاریخ انتشار
2011
Lexile Score
770
Reading Level
3-4
ATOS
5.4
Interest Level
4-8(MG)
نویسنده
Clive Barkerناشر
HarperCollinsشابک
9780062029676
کتاب های مرتبط
- اطلاعات
- نقد و بررسی
- دیدگاه کاربران
نقد و بررسی
![Publisher's Weekly](https://images.contentreserve.com/pw_logo.png)
November 11, 2002
Barker's (The Thief of Always) fantasy for teen readers features some truly bizarre characters and often crackles with creepy and curious imagery. Unfortunately, the material is not served particularly well by Ferrone's sometimes forced-sounding cadence and a reading voice possessing hints of both rumble and rasp. Teenager Candy Quackenbush has had it with her oppressive life in Chickentown, Minn. She'd like nothing more than to leave her smelly (literally) chicken industry surroundings, as well as her alcoholic father and downtrodden mother, for good. She gets her wish when following a mysterious compulsion to go to the outskirts of town. Soon Candy meets up with an eight-headed creature named John Mischief, who ushers her into the magical otherworld of the Islands of the Abarat. Candy wends her way through some breathless escapes and frightening encounters in the strange Abarat archipelago. The numerous fantastic characters and plot strands may overwhelm some listeners, but those who stick with it will enjoy discovering such a vividly imagined place—the supposed background for the three additional Abarat books Barker has planned. Simultaneous release with HarperCollins/Cotler hardcover.
Ages 10-up.
![School Library Journal](https://images.contentreserve.com/schoollibraryjournal_logo.png)
November 1, 2004
Gr 7-10-In this sequel to Abarat (HarperCollins, 2002), Candy Quackenbush is fighting for her life in the mysterious world of the Abarat. The powers of darkness, Christopher Carrion and his murderous grandmother, Mater Motley, plan to overtake it and make it a world of perpetual midnight. As Candy and her friends rush through various adventures, Carrion's obsession with finding her grows, along with his rage and frustration. He hires the Criss-Cross Man, Otto Houlihan, to hunt Candy down. A group of adventurers, including John Mischief and his brothers, continues to look for dragon-hunting hero Finnegan Hob. Candy learns Abarat's history and begins to understand the role she may play in its future. This second title relies on exposition from the first; readers without that grounding may find themselves lost in Abarat's complications. The threads of the narrative take a long time to weave into a unified story, but it's worth the time it takes. With a large cast, a complicated plot, and such varied geography, Barker keeps readers busy juggling, but all that work pays off as the suspense and tension mount. Candy and her allies are engaging characters, if uncomplicated; Carrion and his grandmother are more mustache-twirling than interesting. The Abaratian world is the jewel of this novel, dense and vividly rendered in both striking description and Barker's vibrant artwork. Fans of the first book, as well as of other robust fantasy titles like Garth Nix's Sabriel (HarperCollins, 1996) and Diana Wynne Jones's Dark Lord of Derkholm (Greenwillow, 1998), will enjoy it.-Sarah Couri, New York Public Library
Copyright 2004 School Library Journal, LLC Used with permission.
![Booklist](https://images.contentreserve.com/booklist_logo.png)
September 1, 2004
Gr. 7-12. The whimsy is back in full force in the sequel to " Abarat" (2002), but this story is quirkier, much darker, and laced with real horror. Candy Quakenbush of Chickentown, Minnesota, and the geshrat Malingo are traveling the islands of Abarat, taking in all the fantastic sights. Unfortunately, the Lord of Midnight and his evil minions are in hot pursuit. He is obsessed with Candy, but he knows she must die to prevent her thwarting his gruesome plans. The mystery of her birth haunts her as she gradually finds herself remembering things she shouldn't know, including magic, and she begins to wonder if the struggle between the Night-world and the Day-world is at the heart of why she is in the strange land. Barker lovingly and graphically describes the wonders of a magical world, and his vivid scenes of near captures, deaths, and a climactic sea battle that ends in Chickentown will keep readers on the edge of their seats. Once again, more than 100 unusual, full-color paintings by Barker enhance the story.(Reprinted with permission of Booklist, copyright 2004, American Library Association.)
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